package constants.skills;

public class 神射手 {
  public static final int 精准弓 = 3100000;
  
  public static final int 终极弓 = 3100001;
  
  public static final int 物理训练 = 3100006;
  
  public static final int 三彩箭矢_魔法 = 3100010;
  
  public static final int 快速箭 = 3101002;
  
  public static final int 无形箭 = 3101004;
  
  public static final int 爆炸箭 = 3101005;
  
  public static final int 后撤跳疾射 = 3101008;
  
  public static final int 三彩箭矢 = 3101009;
  
  public static final int 贯穿箭 = 3110001;
  
  public static final int 闪避 = 3110007;
  
  public static final int 精神集中 = 3110012;
  
  public static final int 射术精修 = 3110014;
  
  public static final int 烈火箭 = 3111003;
  
  public static final int 火凤凰 = 3111005;
  
  public static final int 寒冰爪钩 = 3111010;
  
  public static final int 极限射箭 = 3111011;
  
  public static final int 箭矢炮盘 = 3111013;
  
  public static final int 神箭手 = 3120005;
  
  public static final int 进阶终极攻击 = 3120008;
  
  public static final int 进阶箭筒_魔法 = 3120017;
  
  public static final int 防甲穿透 = 3120018;
  
  public static final int 暴风箭雨_四转 = 3120019;
  
  public static final int 暴风箭雨 = 3121020;
  
  public static final int 冒险岛勇士 = 3121000;
  
  public static final int 火眼晶晶 = 3121002;
  
  public static final int 幻影步 = 3121007;
  
  public static final int 勇士的意志 = 3121009;
  
  public static final int 创伤之射 = 3121014;
  
  public static final int 骤雨箭矢 = 3121015;
  
  public static final int 进阶箭筒 = 3121016;
  
  public static final int 箭矢炮盘_攻击 = 95001000;
  
  public static final int 火眼晶晶_坚持 = 3120043;
  
  public static final int 火眼晶晶_无视防御 = 3120044;
  
  public static final int 火眼晶晶_神圣暴击 = 3120045;
  
  public static final int 骤雨箭矢_强化 = 3120046;
  
  public static final int 骤雨箭矢_额外目标 = 3120047;
  
  public static final int 骤雨箭矢_额外攻击 = 3120048;
  
  public static final int 暴风箭雨_强化 = 3120049;
  
  public static final int 暴风箭雨_BOSS杀手 = 3120050;
  
  public static final int 暴风箭雨_灵魂攻击 = 3120051;
  
  public static final int 掠夺之风 = 3121052;
  
  public static final int 传说冒险家 = 3121053;
  
  public static final int 战斗准备 = 3121054;
  
  public static final int 箭雨 = 400031002;
  
  public static final int 箭雨_烟雾 = 400030002;
  
  public static final int 残影之矢 = 400031020;
  
  public static final int 残影之矢_被动 = 400031021;
  
  public static final int 全箭发射 = 400031028;
  
  public static final int 全箭发射_攻击 = 400031029;
}


/* Location:              C:\PGX\Server.jar!\constants\skills\神射手.class
 * Java compiler version: 8 (52.0)
 * JD-Core Version:       1.1.3
 */